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Originally posted by MadFax7:
**A: I said it well be a huge port of EVO to the Ares engine, not is
B: That was just a test level, and I didn't bother to change race string
And FYI, you'll be able to fight the existing Ares races online.
**
Sounds fine. And the fighting the existing Ares races sounds nice.
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Originally posted by MadFax7:
**Maybe I'll change them, maybe I won't. thats a minor detail. As for ships dying, yes they can die like in EVO, but I'm probably not going to do it (it'd double the size). Not sure about the disabled thing...
**
I see. When I first heard about this, I thought it was going to be strictly exactly EVO. I see, now. The disabled thing is: for a ship's destroy sequence, it creates another version of itself with max speed of 0 and a low accel, so it slowly drifts to a halt. Friendly ships could then be set up so they could "board" disabled ships, and capture them.
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Originally posted by MadFax7:
**I kinda like the shield effect...
**
Sounds fine to me, too, I was just under the impression that this was going to be exactly like EVO in all ways except the interface.
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Originally posted by MadFax7:
**I have nether the patients, will, models, or enough space for races to do so.
**
I see. I guess I've just been making plugs too long to consider patience or wills. And I can see how not having the models would be difficult (although you could copy the pict resources from EV Graphics into a Photoshop document, then change the background color, and then pop them right back into Ares...) And what do you mean by enough space for races? You can have as many races as you want in a plug...
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Originally posted by MadFax7:
**'eh? Well it wasn't by me. When was this anyway? /me never looks at EV Image Gallery
**
It was posted by somebody talking about your plug. It's in the comments for Slug's most recent picture.
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Originally posted by MadFax7:
**I'm not exactly sure what you mean.
**
The person that posted in the image gallery said that UE Cruisers and Voinian Dreadnaughts were replacements for Heavy Destroyers. Although I can see how having the origional Ares races in net play would be bad for making your own ship classes.
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Originally posted by MadFax7:
**Races for most net levels well be; UE, Renegade (human), Voinian, Azdgari, Zidagar, Igadzra, and Crescent Renegades. On some net maps however, you'll be able to be Emalgha. Miranu ships well most likely be used to fill in gaps for the Strands. (e.g. Transport, Assault Transport, etc.)
**
Sounds good, although the Emalgha would be nice. Although you have pretty much everybody, so it'd be fine.
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Originally posted by MadFax7:
**P.S. Who's ASI?
**
ASI is Axis Softwar Integrated, a small group of people working on plugs for Ares and EVO. Their two main projects that everybody's been hearing about are an Ares plug for EVO (exact opposite of your project) and Starlance, a very large TC that's not going to come out for a very, very, very, long time, by the sounds of it. They were going to release a plug called "Before They Sailed" on new years, but Hera corrupted it, and it sounds like they didn't have any recent backups, and the project's been put on hold, although it's close to being scrapped.
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