QUOTE (DarthKev @ Aug 31 2010, 11:54 PM) <{POST_SNAPBACK}>
The Subarashii is not a fighter. It's 20 meters long and has a crew of 20. It's much too epic to be a fighter.
I only assume it to be one because it's about as big as a Starbridge, though you're correct--it's too epic to be a fighter.
QUOTE (DarthKev @ Sep 1 2010, 12:27 AM) <{POST_SNAPBACK}>
Eh, I'd say it's more like a Starbridge on steroids. Both have unique maneuverability methods, both are sleek, both are much more capable than they seem they should be... the list goes on. In fact, the Subarashii could even be the Starbridge's evil twin! The Starbridge is white while the Subarashii is black.
That's actually such a plausible idea that I'd be willing to accept that belief.
QUOTE (Sp3cies @ Sep 1 2010, 03:22 AM) <{POST_SNAPBACK}>
king_of_manticores that thing looks brilliant.
I don't think you should use a cockpit either. I don't have any on my ships either for exactly the reason you stated.
You're joking, right? It looks terrible to me.
QUOTE (StarSword @ Sep 1 2010, 06:15 AM) <{POST_SNAPBACK}>
Well, there is a good reason for a cockpit. The reason all my ships have cockpits/viewports is because of sensor jamming technologies. What do you do when the enemy fills the region with interference and you can't see where you're going with the active sensors? Or better yet, what if you're trying to be stealthy and have the sensors in passive (no ping) mode?
That goes double for the kind of interface that would be required in your fighter, king_of_manticores.
Meh, use your imagination. Imagine one of my pieces as a cockpit.