QUOTE (Spartan Jai @ Sep 2 2010, 03:22 PM) <{POST_SNAPBACK}>
The only reason I couldn't use the sketchup file is because when you exported the animation, all of the images were the exact same. If you rotated the camera for the correct angle, then you uploaded the wrong one.
There are 2 files. One for use with twilight, it's link takes you to a page that explains it. The other links straight to a download and is for use with sketchup only, and a pretty comprehensive explanation on how to use it can be found here. The compass-component is what makes or breaks the file, you must open the component (DO NOT EXPLODE IT!), and import your Sketchup file (while in component-edit mode on the compass-component) and align/scale it so that it fits inside the circle. If you just import you file, it won't rotate it, and you'll get 36 frames of the same thing.
The exact way the file works is by creating 36 copies of one component (using a component because changes to one component instance result in changes to all of them), rotating each of them 10 degrees, and putting each on it's own, individual layer. Then, 36 scenes are set up, with the camera, shadow, and styles set up the exact same in each scene. The only thing that changes, and the thing that makes the whole file work, is that the layer changes, which in turn rotates the component 10 degrees per frame.
The way the Twilight-file works is by having 36 scenes, each with a different camera angle. There is one component, however, it is set to "Face the Camera," and arranged such that it is in the correct position at all times. Centering a model on the origin of the file will produce 36 unique frames when rendered with Twilight renderer, and the render settings are set up properly. However, this setup does not take advantage of sketchup's shadows or styles, instead relying on the renderer's settings for greater accuracy, and thus this file will not produce adequate results when used with sketchup alone. If you're fine with no shadows, the clipping window being way off, and there being big cones in your model, use this file. Even if you turn on shadows, you'll notice by looking at the completed animation that they don't move relative to the model, i.e.: the shadows appear as if the light source were always on one side of the model.
That is why you should use the second file for sketchup export only (It's a straight download link, and I believe called "Sketchyrenderer"), and the first file for rendering with twilight only.