NickalArms Munitions Light Attack Bomber
Being one of the cheapest arms dealers around, it would only make sense the ships built by NickelArms cut corners and are next to useless. These dilapidated fighters are classed as bombers only by name, lacking the shielding and armour to truly function as assault craft. NickelArms gave them the title 'bomber' solely for sale purposes, hoping it would attract mercenaries and other factions looking for a heavy assault craft. As popular as NickelArms' array of missiles is, the Attack Bomber is just as much in obscurity. It's one redeeming quality is the included software upgrade that cuts the reload time for NickelArms missiles in half, an upgrade not available anywhere for any other ship.
I forgot to mention this one before when listing independent designs. NickelArms isn't a ship firm per se, they built the Attack Bomber purely to showcase the effectiveness of their munitions. In truth, NickelArms missiles are effective and cheap. You don't even need to buy a rack for them as they come in their own little pods that latch onto the hull of the parent ship. When fired, the pod simply falls away. But you can only use them on ships under 100 meters, as anything 100 meters and longer isn't agile enough to use them effectively.
The Attack Bomber also comes in three purchasable variants: first is the standard variant, with basic close-range weaponry, all three types of NickelArms missiles, and light rockets. Second is the heavy variant with thicker armour in exchange for shields, a powerful close-range setup with a trade-off of fewer missiles, and better maneuverability for dogfights. Third is the super-heavy variant, with a special upgrade to its NickelArms software allowing it to fire faster than any other variant of the Attack Bomber and a plethora of missiles. It's extremely dangerous... until it runs out of ammo. It only carries a few guns, making it even worse in a dogfight than the standard variant.
This post has been edited by DarthKev : 19 January 2011 - 06:19 AM