@darthkev, on 19 January 2011 - 06:13 AM, said in Legacy TC Status Thread:
That brings me to another topic. In HOTS I plan to introduce the player's crew as part of the cast of characters. Not the entire crew, mind you, just the senior officers. Understandably, this poses a problem if the player decides to pilot a fighter. Not to mention the fact fighters are absolutely useless against most ships in HOTS on their own, even freighters. They have some use in groups and if they have support fire from larger ships, but otherwise are easy prey for anything bigger than them (which is pretty much everything except shuttles).
As such, I'm considering prohibiting the player from purchasing smaller craft. Say, fighters, shuttles, and maybe cruisers and gunships. There are other complications that arise from doing this, but the primary concern to me is how this goes against EV's nature of letting the player decide everything. On one hand I don't want to interfere with this nature, but on the other I want to stay within the boundaries of realism. The player sharing a fighter's cockpit with 7 other people doesn't fall into these boundaries. A 40-meter-long cruiser would be cramped, but you might be able to fit 8 people in there.
Basically I'm looking for feedback on what potential players would prefer. Realism or freedom to choose?
The ship's crew showing up as NPCs reminds me of Heart of Darkness, at least the Weave string (I haven't played the Terran string). Your Weave ship's command crew makes appearances in DESCs, you have conversations, some even wind up dying in battle.
Two things: First, will command crew show up as outfits a la SFA, or are they just featured in DESCs?
Secondly, there's another option that would solve the problem of cramming a command crew into a fighter cockpit, albeit a time-consuming one. You can use the SHIP resources' bit fields to turn on and off parts of DESC resources based on what ship the player is flying (bit-controlled expressions are detailed in the bible).
A line of dialogue while flying a capital ship:
Quote
"Captain, we've detected a small flotilla of Onli warships dropping out of hyperspace 5,000 klicks off our starboard bow."
"Huh. Wonder what they're doing this deep in Terran space. Comms, open a hailing channel."
The same line while flying a fighter:
Quote
Out of the blue your sensors detect a small group of Onli warships coming out of hyperspace about 5,000 klicks ahead. You wonder what they're doing this deep in Terran space, and decide to ask and find out.
Basically, you've got two sets of lines within mission DESCs, and the line that is picked is determined by what ship you're in. Of course, this is a time-consuming solution, and not one I'm implementing in EVN:UGF; I'm basically going to assume that the player owns a given class of vessel by a certain point in a mission string.
Spoiler
(Near the end of the UGF string, your immediate superior in the Eighth Fleet is killed in action, and you are promoted into his place, which automatically grants you command of the Eighth Fleet's command ship UGNS Voyager.)
But I am using this trick to change some lines of the fake ID OUTFs based on if a player is partaking of a given mission string:
Quote
Every Galactic citizen older than age five (or whatever racial age is equivalent to a five-year-old human) carries a personal identification card containing almost a hundred security features ranging from holograms to encrypted circuitry to quantum particle systems, making them close to impossible to counterfeit. Stealing them is also useless, because they're indelibly keyed to that person's biometrics. Nevertheless, through bribery, subterfuge, and outright theft, a few hundred blank cards every year make their illicit way into skilled hands. If you can manage to pay their exorbitant fee, {Bxxx "the Scimitars' face artists" "a skilled counterfeiter"} can give you a new identity valid in Galactic space.
I haven't determined which bit to use yet, but the bit xxx is a placeholder for one activated in the Balcrusian mission string. If it's turned on by the string, the fake ID is provided by Balcrusian intelligence; otherwise, it's bought on the black market.
By the way, what the hell happened to the forums' appearance? Did the webmaster have a stroke or something?
This post has been edited by StarSword : 24 January 2011 - 02:19 PM