I am working on a plug in for my friends. This plug in has four governments that are at war. Initially I don't want them to attack the player so they can actually land and start missions. However I would like it so if a player refuses the starting mission from a certain government, that government immediately becomes hostile towards them. So far I can't figure out how to make a government instantly hostile towards the player.
I tried making the government xenophobic, then giving the player a starting rank to negate that, then deactivating that rank on refusal, but is there any way to give me more control? Like manipulate exactly how much a government likes the player at any given time? Thanks for any help!