(for EVN port)
Eh, nt?
This isn't a very big project, clearly. My main aim is to give every ship in the game at least one variant but for many I'll be making three or four. I was initially just going to do this for myself. Although I've always tweaked things a bit in Override, I've never had anything that warranted sharing and this is the first time I've had a go at doing something with EVNew; it is extremely user-friendly and easy to figure out, thankfully. I started yesterday and it's going fairly well - I figured that getting dudes and flets to work would be a hassle, but it is really painless and it's nice seeing my variants flying about and behaving interestingly.
I've got about 20 new working variants at the moment. The rate that I'm going at, I think that I will be finished sometime around the end of next week and so would like a few beta testers to take a look at it for me, if anybody is interested that is. It needs Cold Fusion in order to work and the main thing I'll be wanting help with/feedback on is balance. I've tried to ensure that some of the ships are only encountered extremely rarely, such as the Voinian Minenleger which, while fairly weak itself, lays those lovely illegal space mines.
Ultimately, I'd like this to be the first part of what will eventually become something like the EVO version of the Nova Plugpack. If anybody is interested in working towards something like that then I'd definitely be up for collaborating.