QUOTE (JoshTigerheart @ Feb 22 2010, 08:51 PM) <{POST_SNAPBACK}>
If you want an outfit that shows the whole map, just make a galaxy map outfit and have the range be something like 32766.
Actually, the problem I was facing was not making a map. It was getting Gnostic (in AM) to sell it (I think the solution had to do with a technical level of the planet that was sufficient). Yes it only showed the path connected systems which, is a bit of a problem, but I just through in a fix for the time being. Mostly, I wanted to visually see that that whole map is there...which it is and I am happy about.
QUOTE (Artanis @ Feb 23 2010, 12:45 PM) <{POST_SNAPBACK}>
Syrus, just saw your email, and then this topic searching for answers. I'm happy that these are working for you now, but I should warn you that I am not maintaining Cartographer or Absolute Minimum, haven't for years, and don't intend to in the future.
As forum goers have seen, AM has a few bugs (actually I'm surprised it's only a few, given that I went at the nova files with wild abandon and the digital equivalent of hedge cutters.) On that note, if anyone wants to fix AM and upload it, feel free to do so.
Also, Cartographer is horrid. I wrote it over 6 years ago, when I was just getting into coding whole applications instead of scripts, It's based in a framework that may change out from under it, and honestly I don't think I have a copy of functioning code anymore. If you must use Cartographer, I recommend using it as little as possible.
I apologize for all the bad news, and wish you all luck in your plugin development.
I had assumed this was the case on both of them. AM seems to work okay. I haven't added a whole bunch though. Mostly my method of creation is, look at AM...can't figure out what to do, look around the nova files...see how ATMOS did it, copy, paste, change numbers. For that process, AM seems to work just fine.
Cartographer is glitchy, but since I found the old map, and everything is there, it turned out fine for me. I posted the program above in this post. I was surprised to see it was written in Visual Basic, which means I have no idea what is going on, unfortunately; but as I said, it worked for me and I no longer need it. So I'm happy.
QUOTE (Qaanol @ Feb 23 2010, 01:22 PM) <{POST_SNAPBACK}>
This will show all systems that are both path-connected to the one you're in, and whose VisBits evaluated to true when you bought the map.
Also, the number you suggest is overkill. I haven't checked thoroughly, but for stock Nova 50 should be sufficient. Definitely 100 is. Higher numbers, in my experience, do take significantly longer to process when you buy the map, causing a noticeable delay. The path-finding algorithm used by EV Nova is not very efficient.
I just came up with a reasonably-clever way to make all unexplored systems in the entire map (or any desired subset thereof) appear as dark grey, so you can see where they are but not anything about what's in them nor where jump routes go. And it doesn't involve putting circles on a nebula, which is tacky and prone to inconsistent appearance when zoomed in or out. I have to run to meet with my thesis advisor now though, and I have a lot of accumulated homework to do in the next couple days since I spent all last weekend competing in a math contest, so I don't have time to post about it just yet.
I used 100 for the map. I think it is 30 or 40 some odd jumps across my map.
Isn't path connection an NP complete problem? Meaning there is no easy way to calculate the shortest distance (I believe this is the travelling salesman problem).
Would the math competition be the COMAP competition? I competed in that once. Great competition and good experience for real world application of mathematics (on a deadline mind you). All I remember is being extremely exhausted after about 30 hours of working on math in 4 days. Then I had Monday and another week to worry about. Why don't they do these things over Christmas or Spring break?
Anyway, good luck on your solution.
-Syrus