I have made a couple of ships in my plug collect asteroids. I would very much like them to stay in system and dock when they are finished collecting... Instead when they are filled they run to system edge and jump out. Despite only having 90 fuel units... Does anyone know of any solutions by any chance?
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QUOTE (Sp3cies @ Oct 7 2009, 01:26 AM) <{POST_SNAPBACK}>
I have made a couple of ships in my plug collect asteroids. I would very much like them to stay in system and dock when they are finished collecting... Instead when they are filled they run to system edge and jump out. Despite only having 90 fuel units... Does anyone know of any solutions by any chance?
I don't think they're are any because AI ships don't have the same limitations as human ships, they don't even jump out in the direction of neighboring systems
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That's odd for two reasons. First, ships that are marked "economy at work"/"collect asteroid bits" should never jump in the first place; I believe they're just supposed to either pick up 'roid bits or go between planets if they can't. Second, ships with < 100 energy shouldn't jump under any circumstances. I've actually made quite extensive use of such ships before and have never seen them attempt to jump; they either buzz other ships, go between planets, attack enemies, or simply drift.
I am quite befuddled.