I guess the negative speed sounds like the bomb would go backwards, and it does when launched at full stop, although its more of a slow float backwards. I also would think that slow AI ships would have the reverse launch problem too. However to get around this I placed the bomb on a thunderhead with accel. and speed similar to the rebel thunderhead. The AI seems pretty successful at launching the bomb while at full speed, only to be thrown backwards by the recoil. I haven't yet seen the AI launch while stopped, usually they launch within medium blaster range or so. The AI is about 70% successful against large targets, slow moving targets, stationary targets, fleets, and I would guess planets too though I haven't seen it.
I'm gonna keep experimenting, maybe I could come up with a guided bomb or something, that would definitely improve the AI hit ratio.
Just popped into the noggin; cluster bombs, probably easier than a guided bomb.
This post has been edited by EV4EVER : 03 October 2009 - 04:46 AM