QUOTE (Ianator @ Apr 14 2009, 10:43 PM) <{POST_SNAPBACK}>
I just did it again and it crashed right after jumping out of the system with Caladan. I did have two missions active - the Probe Delivery and Empire Recruitment. stderr has the following:
CODE
Warning: (gl_init) Unable to get requested FSAA level (8 requested, got 1)
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):81: Music 'machina' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):81: Music 'machina' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):141: Music 'launch3chatstart' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'peace4' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):259: Music 'flf_battle1' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'empire1' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'empire2' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):129: Music 'agriculture' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):141: Music 'liftoff' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'peace4' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):259: Music 'flf_battle1' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'peace2' invalid or failed to load.
Warning: (music_load) SDL_Mixer: Failed loading libvorbisfile-3.dll: The specified module could not be found.
Warning: (music_runLua) Error while choosing music: (string "snd/music.lua"):234: Music 'peace1' invalid or failed to load.
EDIT: Thank you good Qaanol
Try copying libvorbisfile.dll to libvorbisfile-3.dll. You using latest version of the installer or the first one?
QUOTE (rafy23 @ Apr 15 2009, 05:03 AM) <{POST_SNAPBACK}>
By movies I mean like an ingame movie. I've noticed that sometimes when you die you get the two black bars on the top and bottom of the screen. I think something like that can be done to focus on specific ships or events like it is done in rts games.
On a different note, I think the combat may be a bit too hard for me. I stayed with the lama yaht without any upgrades to conserve money so I could upgrade to the corvette but then I got this mission that required me to take some prisoners somewhere. Anyway, things went south and I need to escape but my little yaht was no match for the like ten ships waiting in space and everytime I load I die becasue I can't run away fast enough and the game closes and I am back on the desktop. I'll probably start again but is the game supposed to end when you die on that mission?
An ingame movie could be done, but I'd need some clean idea for an implementation. NAEV is a very fast game, if you focus off player for 3 seconds, he could get completely killed. So that would leave us with two ways to do ingame movies basically:
A) Stop all movement or only move selected ships.
B) Create a virtual space and control everything.
I still don't see how feasible it would be to do sanely. How would you control a movie? Would it be deterministic? I'm out of ideas here.
On your fighting issue, first off I'd like to point out there's no selling penalty in 0.3.8 (yet). So you can freely buy/sell. Second issue, you should always get an afterburner and use it (double tap accel). That mission might be a bit hard in a Llama, but I think I've done it in a Llama before. Third off, you're triggering a known segfault. That's already fixed in the developement versions and will be in 0.3.9 when it's released.
Finally, you should seriously get a better ship, Llama is painful to fly. I'd recommend a Gawain if you want a very fast ship, you can also outfit it to hold decent cargo. Another option would be a Koala which is a bit slow but can take more hits, if you give it an engine reroute and a hellburner it should be decent.