3D artistry
I've been working on a project that needs some realistic looking hull plating, and I've been struggling a bit with getting it to look right. I'm not sure if I'm just not adding enough greebles, or if there's a simpler way to do this that I'm overlooking. I tried originally to accomplish the idea with some textures and UV mapping, and I wasn't satisfied with the results. After that, I tried extruding some odd squares in and out just a hair from the normal level of the hull, and then texturing those with a few different shades of the same hull metal texture. However, it's still a bit off, for lack of a better way to describe it. Does anyone have any suggestions or techniques that they use to create a realistic looking hull? I'm thinking something that looks like it's seen some abuse, like plates welded on and stuff. I know a few of you have created some great looking ships. Thanks!