I don't know why this particular image is giving me so dang much trouble, but I've been trying to stick it into EVNEW all afternoon, and it just won't go. Could be Vista, could be I'm doing something wrong. I've got it in a nice, neat grid, 64x48 pixels per frame (smallish for a ship, but this one is a bit on the tinier side.) I've tried saving it in several different file formats (EVNEW should do just fine with JPEGs, but just to be safe, I also tried GIFs and even PICTs.) Everything else I've stuck into EVNEW seems to work just fine, it's only this one that seems to be giving me the issues. In fact, I'm mildly frustrated at the fact that when I import the exact same picture as a PICT resource, it seems to do just fine with it. It's only the rle's that are balking.
My procedure, if anyone can spot where I'm going hideously wrong is:
1. Open up EVNEW and create a new blank rleD resource.
2. Hit import, browse to the file, and put 64 for width, 48 for height, 6 for Y frames, 6 for X frames, 1 for first frame, and 36 for total frames. Same for mask.
3. Hit okay, and it gives me the picture, but it tells me the height and width are 0, and the mask looks pretty darn funky.
I've been doing the plug stuff for a while, but this is the first time I've tried to create sprites from scratch. I'm not particularily bothering with the rle8s unless I have to, but I don't believe that's the problem. If anyone could give me a hand with getting this encoded as an rleD, I'd appreciate it.
Pete
Attached File(s)
- Defiant_Sprites.zip (38.29K)
Number of downloads: 3