A large list of bugs has been assembled over the intervening time since I last posted in this topic, and I have managed to dodge the bullet of having to re-render anything. However, I do need to re-post-process probably a dozen ships due to anomalies (parts getting cut off when turning, one ship having a rle size three times the size it should (not the ship, just the sprite itself) and similar problems). A small number of missions needs to be rewritten, and one entire substring also due to changes in the plot and background of the universe since when I last made serious progress. I'm crossing my fingers, and putting down the bug list for about two months or so 😉 and I'll hop right back on it after that time is up 🙂