possible 3000 ideas.
1st (this one was deleted. I'd rather keep it a suprise)
sorry..
now is there any way to limit what commodities a player can buy by what bits are active? example-
planet A sells a rare fruit that spoils quickly. You COULD buy some and let it slowly rot in your hull, OR buy a cargo hold upgrade to keep the humidity and temperature just right...
Or install a pressurised tank into your cargo hold to allow you to ferry liquids more effectivly...
Also, do branching storylines work properly in nova? (specifically onfail bits activating missions...)