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Think about this: let's say you had just one base ship. Let's provide 3 engine types, 3 cargo pods and 3 different weapons. We want all these to show up on your ship.
The total number of ship renderings required needs to reflect the total number of possible different configurations, which is 3 x 3 x 3. That's 27, for those of you who don't like math. - Pipeline -
Currently my ship count is at 21, these are ships that have been fully rendered and are in the plug in, I also have a number of ships in the process of being completed, as well as a number of ships I am still theorizing about. The fact that making a plug modular makes each ship a factorial user of the ship resource would probably not allow me to have the number of ships that I desire for my universe. 21*27= 567 = not enough resources.
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you're going to need different shields, engines, etc. for different ship sizes. - Archon -
It was my belief that the option to base a outfit's weight on ship size would have solved this problem, but I'm still somewhat noobish at this whole design game. Does this option not change the protective power also based on ship size? Or does a layer of armor give the same protection to a battleship as it does a freighter?
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but if you're going to have fighters, medium ships, light capitals, freighters, heavy capitals, and perhaps more, you're going to need different classes of outfits for each one. If you really wanted to go overboard, you could give each ship its own unique set of outfits - Archon -
This would be so very cool, and is kinda what I wanted but I can see now that already I am going in a more traditional base model and upgraded version method.
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making boarding "against the rules" - JoshTigerheart -
"I'm sorry Dave, I'm afraid I can't do that." -2001, A. C. Clark- I'm a corsair at heart, If I couldn't board ships why live?
Time will determine how my tc comes together, time and my learning curve. Modular design may be out of the question for this TC but perhaps a different project may arise from my desire to do this.
Cheers
This post has been edited by Imhotep : 30 May 2008 - 08:00 PM