Ambrosia Garden Archive
    • Submunition range obstacle


      So I was tearing my hair out trying to debug a PD weapon that submunitions.

      A non-subing weapon that has a range greater than 32,767 seems to fire normally.
      However, if a weapon has subs, and the total range of all subs combined is greater than 32,767, then the weapon will not fire at all.

      Caveats:

      1. I'm assuming the threshold is 32,767 - I didn't test it exclusively, but values under 30,000 worked fine.
      2. Not sure if this only applies to all weapons or only PD weapons.
    • What happens to your submunitioning weapon when it's not a PD weapon? Are you sure the issue it's having is the range and not something like that it doesn't like submunitioning PD weapons?

    • Oh, I got it working.

      I tried all kinds of things. It didn't work until the range came down to 30,000 or less.

      I was simulating smoke (engine problems) and fuel leaks.
      So, I had a hostile PD vulnerable dude enter the system and granted a PD weapon that had graphics that looked like smoke and droplets.
      The trick was making the smoke or drops element only last for a second or two, then subing into an invisible long range weapon to trick it into firing constantly while the dude was in the system.

      The problem was re-using an invisible weap that was designed for something else. It was invisible and long range so I figured it was suitable, but it had a theoretical range of 100,000. Don't know why it was this high, I guess it was set that way and never looked at again since it worked by itself.

    • That sounds kind of interesting. When do we get to see it in action? 😄

    • Part of the paper TC

    • Shouldn't non-guided weaps have a total effective range (with subs) of no more than 32767? Wouldn't firing a weap for a longer time than that loop hit the system barrier and either be erased/forgotten about or flip around to the other side?

    • They probably should.

      Anyway, aren't systems only 20,000 across?

      This post has been edited by Desprez : 03 April 2008 - 07:35 PM

    • For most intents and purposes.

    • In a certain plug that I have, a station is very near the edge of the system. (so that you almost flip over).

      It is located at -3600, 10000

      I have used this plug, but I have not investigated if I can get closer to the edge of the system.