MIssion is repeating even though bits are set not to!
Hi,
I'm creating a storyline using MissionComputer, and so far I made 3 'misn's. My first mission is offered at a bar 30 days after the "Launch Exploration Probe" mission, and everything works fine so far. Then I get to my second mission, and it triggers properly. However, if I go to a bar, then my first mission is offered again (so now both missions are active). This is what my first mission bits look like:
Offer the mission if (NCB test): b7781 & b238 & !(b447 & b378 & b612 & b97)
When the player accepts (NCB set): b612
When the player refuses (NCB set): b378
When the mission completes (NCB set): b447
When the player fails the mission (NCB set): b97
When the player aborts the mission (NCB set): b97
Note: b7781 is set upon completion of "Launch Exploration Probe"
b238 is set upon ending of the 30 day cron
Can anyone help me with this problem? The bits seem to make sense, and no bits conflict with others already used in the default game. I also tried different pilots, but nothing seems to work.
Thanks!