A new tool
I'm working on a TC (current probability of vaporware: 97%), and I ran into a problem: I want to start building the setting, balancing the ships, and so on - but it takes me half an hour to put together even the world's crappiest placeholder ship graphics. This is not acceptable, given that I need a lot of new ships.
So I made a program to fix this. It's a simple 2D vector graphics editor (written in java), but it outputs directly into the formats EVN requires: a 36 frame spin, a corresponding mask, a 200x200 shipyard pic, and a 128x64 target pic.
And, on the off-chance that anyone else wants to churn out some quick placeholder ships, I'm posting it up here. Be aware: This is essentially an alpha build. It works fine on my machine, but I make no guarantees what it'll do on yours. As the bible says, may cause cancer in lab rats.
(edit) Updated version here. Or scroll down. (/edit)
This post has been edited by Wyvern : 17 March 2008 - 09:55 AM