Now with 30% higher numbers
Happy new year, everyone!
I just posted a alpha 4 of the MissionComputer 4.0 project. It includes a few improvements in functionality, along with fixes to several recently reported bugs. You should still, of course, be even more careful than usual to keep backups, as this is an alpha version. Changes are as follows:
MissionComputer can now export RLEs as sprite grids, and the ability to export the entire starmap has been restored (thanks, Pace). The system and starmap editors should now fit properly on 1024x768 monitors. Make RLE now automatically reduces all pictures to 16-bit. The NCB strings in the shďp editor's 'Bit-Based Effects' field can now be edited directly as well as through the NCB editor, and several problems with the roďd editor are fixed (thanks, Sp3cies). New welcome screen art is in place, and obsolete references to EV-Nova.net are removed. Help now opens in Safari rather than inside MissionComputer. The Intel-native code has been disabled, so MissionComputer will now run through Rosetta.
Please report any bugs or usability issues you find - including ones from previous alphas that are still present - so that I can fix them for the release version. When reporting bugs, please tell me your system version and whether your Macintosh has a PowerPC or Intel processor.
MissionComputer 4.0a4 is 6.9 MB, and available from <davidarthur.evula.net/beta/crusoe/MissionComputer-400a4.dmg>. It requires Mac OS X 10.3 or greater.