I'm quite angry currently.
I used the new beta version to work on some missions. Had to check all the texts for grammar and spelling. As it came to the end (it really was the last text) I wanted to close the currently open ressource and save everything. On closing the told me that he couldn't find the ressource for some reason. Also saving was not going to work because of the same reason.
I was irritated. Mission Computer then crashed. Hm, ok that happened a few time already. Nothing to worry about ... I thought.
As I tried to re-open my plug-in I couldn't find it anymore ... It was gone. Deleted.
-.-
The last security save was before I began working on the corrections.
And now I have to replace all mission texts in the whole plug-in since I can't say which has been altered an which hasn't.
It can't be that a file can be deleted because of a simple crash of the programm. And I did save a lot during my work, cause I knew about the flaws of a beta. But who could imagine a self-deleting ...
EDIT: Ooooookay, if I weren't the person I am I haven't checked the trash twice.
Situation: After realizing that my plug was deleted I checked the trash to be sure it is gone without a trace. The trash was empty!
About 5 minutes later I re-checked the trash (symbol indicated that is was empty) ... And suddenly the plug appeared. In two version Oo
This is sort of confusing to me. I don't get the logical background to this event Oo
Whatever lets a plug send to the trash after 5 minutes of disappearing from the computer is sort of ... Ah,can't find the right words. I think you know what I want to say.
And if you ask "Has it really disappeared?" ... Yes, it has been gone. Even Spotlight hasn't found it (and we all know that Spotlight is also searching in the trash).
Get that fixed.
Someone else might have cleaned the trash a few hours later and really deleted everything.
EDIT 2: Another strange behaviour ... As I dragged one of the two versions (I took the latest one - date & time) to my development folder eveyrthing seemed fine.
Some minutes later I re-checked the trash again cause I wanted to save the mysterious duplicate of the file too. I opened the trash and ... There were two plugs instead of one remaining Oo
Tripples in the trash? Will I have to feed them? OO
It's über-strange!
BTW: By working on all these missions I thought that it's quiet annoying to open every ressource by my own (and to tell the truth it's a bit slow sometimes in MC4 too). Would it be possible to write an importer & exporter for descriptions?
I know ConText and Restore do something simmilar but not how I would suggest it.
If you want to export mission desc's for example he won't search for the desc ID. Instead he searches for mission ID's, check if there are desc's linked to it and get their text in order of the appearing of the text in the game starting by the intro, accept, etc.
The output in the text file should be like
title <--- Mission 1 name
desc ID <--- desc ID of intro
text <--- text of intro
desc ID <--- desc ID of accept.
text <--- text of accept
etc.
title <--- Mission 2 name
and so on ...
This would editing make enormous easy since it can be done in any text editing utility.
Things should be simmilar for outfits and ships too. I think you got the idea ^^
This post has been edited by Terek E`Ban : 16 September 2007 - 08:47 AM