@-visitor-, on Nov 17 2007, 02:17 PM, said in A weapon that does nothing.:
Solution:
Make all ships "Planetary" type, and the Drone weapon "Normal" type damage (so they pass straight through). At the end of its life-span, it submissions into a short-lived "Planet" type damage weapon, which detonates at the end of its life-span.
Problem:
In order to work, all weapons that are Typically "Normal" must be "Planetary", which makes planets susceptible to damage (and, therefore, are at risk).
Solution:
Greatly enhance Planetary durability, so that a stellar is not rendered uninhabitable by stray weapons fire. Only high-yield weapons must be able to cause enough damage to make a difference.
Um...why not just make the weapon planet-type?
Also, it's submunition. And neither one of those is a verb, hence the common practice of saying "subs".
This post has been edited by orcaloverbri9 : 17 November 2007 - 06:39 PM