Now that I've demonstrated my ability to produce a TC, I've decided to announce my next project before it's half-way finished.
Points of Origin is set in the very beginning of human space-flight. Only a few slow ships are available and all are limited to the solar system. As time goes on, new technological advances and contacts with alien races will cause new ships and outfits to appear. The solar system will add colonies and existing colonies will expand. The player will play a key role in most events. You'll even get to lead a colony ship to found Earth's first extra-solar colony (and possibly others as well). I'm also thinking about putting in gimmicks like allowing the player to buy and develop a whole system. Diplomacy and war will often involve choices that the player makes. I want to have a more interactive experience then Nova did. We'll see how that goes.
I'm going to try to keep the size of PoO down, so it won't be a highly ambitious project. If you're interested in helping out, let me know. I like doing ships, outfits, and systems, but I hate doing missions and writing.