So I'm making a windows plugin that makes the fighters ans patrol/scout ships ships (they look about the size of a fighter and probably need all the help they can get) but how do I keep the A.I. from braking a long way from a planet and slowly moving towards it before landing (Which I would not do if I were piloting one of those ships; I'd get close to the planet, slam on the breaks, and land)?
And is the clipper supposed to be slow?