Why can't I have -ordinary- problems?
So, like everyone and their dog, I've set out to make a TC plugin. Being more modest in my aims than some, it's only intended to have a single system, at least for now.
Your basic near-future, beginning-of-space-travel thing. Anyway...
I got started just building on top of the existing Nova Files. When it became clear that the existing data was fouling up everything (at which point I had my system and much of its contents, and wanted Altair to stop trying to hyperlink to it), I found AbsoluteMinimum, and stuck it in instead.
Now Nova crashes if I try to load my plug.
For reasons I can't quite recall, in the course of trying to fix this, I throw out the pilot file I was testing it with, and try opening Nova. Lo and behold, it starts up. As soon as I attempt to create a new pilot, however, (or load an old one), it barfs.
And I can't for the life of me figure out why.
anyway, here's the debug log, and the pilot log file dump.
Any help much appreciated.
EV Nova debug log
Output on 9/11/2007 at 0:33 AM
game engine was compiled Apr 24 2006
game engine version is 1.0.A Carbon
opening data files & loading prefs
initializing monitor
getting available window positioning bounds
opening RezLib
main display at startup was 1440x900 / 32 bits / 0 Hz
switching to 16 bits
system software version is 1049
initializing QuickTime
building trig table
opening platform tool
opening file tool
opening draw tool
opening interface tool
opening registration tool
initializing arrays
opening data files
opening files in Nova Files folder:
AbsoluteMinimum
opening files in Nova Plug-Ins folder:
In the Beginning
loading sounds
creating window
main window rect: (5368, 302, -2208, -16385)
initializing sprite world
creating scratch frames
creating offscreen buffers
starting music
initializing strings
initializing status bar
initializing objects
initializing buttons
loading object data
loading mission data
propagating mission bit effects
showing splash screen
loading sprites
checking memory
loading ship sprites
warning: (895) lacks shipyard picture
configuring sprites
initializing player
initializing main screen
opening last pilot file
load pilot data 1
load pilot data 2
load pilot data 3
load pilot data 4
load pilot data 5
load pilot data 6
load pilot data 7
load pilot data 8
load pilot data 9
making alias
dumping pilot log
propagating mission bit effects
---
preparing main screen
setting up world
EV Nova pilot data dump
Output on 9/11/2007 at 0:47 AM
Game version: 1.0.A
Plugins loaded:
In the Beginning
Pilot name: Goroth Obarskyr
Pilot nickname: Hawkeye
Pilot gender: male
Strict play: no
Seen intro screen: no
Ship name: Ring of Glory
Ship type: F-25 Strato-Fighter (129)
Current system: Sol (128)
Legal status: 0 (in system 128)
Game date: 1/1/2010
Fuel: 300.00
Cash: 2500
Kills: 100
Current cargo:
none
Active missions:
none
Mission bits currently set:
none
Contribute bits:
0x00000000
0x00000000
Escorts:
none
Items currently owned:
2 Mk. 1 Machine Gun (128)
1000 Machine Gun Ammunition (129)
1 Falcon Launcher (130)
4 Falcon Missile (131)
Stellars currently dominated:
none
Stellars currently destroyed:
none
Active ranks:
none
Active disasters:
none
Active cron events:
none
- end of log -
This post has been edited by Otter : 11 September 2007 - 03:18 PM