Ambrosia Garden Archive
    • Tech Level problem


      stupid licesences!

      hi everyone

      I recently started making a planet, and i assigned the tech level of this planet to 7, which includes most of the fed outfits. However, it also includes the licenses (ie.: heavy weapons license, capital license, bay license, etc.). But, since this planet has its own government (which i created), there is no need for those licenses. How do I get the licenses not to show up on my planet, and i don't want to change the tech level of the licenses, either.

      Thanks! 😄

    • Hmmm... That's a puzzler... You could make copies of all the outfits you want that don't show up that are on tech level 7 and set them to a unique tech level that's assigned to the planet and then set the planet's tech level to 6. That's all that comes to mind.