Ambrosia Garden Archive
    • Hypergate Transition Frame


      I've been messing with this for quite awhile. A nice hypergate sprite was donated to me for CTC, but I can't figure out how to get it to loop properly. I've tried 0, -1, 100, 37, etc. etc. etc. I don't seem to be having much effect on figuring it out. It's a 100 frame animation with the very last frame being the "open" frame. Anyone have an idea of what I need to set the transition frame to for the other 99 frames to be used for opening/closing?

    • Tried it. <_<

      There's some speculation on the beta board that it always loops frame 37. But I don't think that's accurate.

    • So what are the results you're seeing?

    • The animation has to have a loop of at least 2 frames I've found so tack another frame onto the end that looks the same as the last frame and use 99.

      This post has been edited by EVWeb : 09 July 2007 - 09:36 AM

    • Forgot about this thread. D'oh!

      I'll try your suggestion when I get the chance... which should be tomorrow...