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What controls the color of the text in the shipyard/outfitter? GridDim GridBright?
Can this text be a different color than other text, say briefing text, and interface text? -
Can I re-define drifting speed of various asteroids?
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Does the Bomb outfit instantly destroy the player's ship when gxxx? or is it more similar to the nonleathal bomb in this regard. For that matter, how does the non-leathal bomb work? If it is random, what is the random chance? Is it calculated per day? If not, then what causes it to go boom?
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Some Questions
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- I don't think you can have different text colors, but I'd try if I were you
- I don't think so, but I have made no plug-ins for some time now
- The bomb behaves as you would expect it: When it goes off, your ship explodes as if it was destroyed in combat (i.e. Armor = 0). That means that your ship starts blowing up. About the non-lethal bomb, I'm not sure if the ones in the default scenario are using a built-in non-lethal-bomb-functionality of if they just used a crön.
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So, the Bomb outfit explodes randomly too?
Anyone have any idea of the 'randomness' parameters?
@lnsu, on Jun 11 2007, 07:34 PM, said in Some Questions:
the non-lethal bombs reduce your armor to about 50% I believe. They also drop your shields to 0.
What happens if your ship only has 1 point of armor?
(Not that I have such a ship...)