I'm looking to have the player need to hitch a ride with a ship other than their own out of one planet, and then meet up with their own vessel later.
I think it's well-established that "warehousing" a ship is prohibitively difficult, so I figured I'd just Mxxx the player to a spob called "Passenger vessel" or something similar, show some misn text, and then Mxxx them to the destination.
That all works fine if I just have the initiating mission do a bunch of sets in sequence----"Sxxx Mxxx Sxxx Mxxx Sxxx", for instance. But I was wondering if there's any way to tell the game to treat an Mxxx as if the player has just landed there, eg, complete missions with that as the destination and offer new ones.