I've been making ships for a plug I'm writing. I've written several plugs before (none I thought worth publishing) but this is the first time I've tried to make new ships.
For the most part, its gone well. I've used Blender to make the ships and masks and SpinApp to patch them together into PICTs (thank god for SpinApp! I'm using windows and previously making ships was almost impossible). I put everything together and I thought it'd worked perfectly.
Then I added weapons. Weapons "hit" the ships in the middle of space. I think they're hitting the sides of the ship's graphic.
I thought the mask was there to take care of this problem. My ships aren't surrounded by a block of black space, so I'm pretty sure I did the masks properly.
Any idea why this is happening? It's hard to test ships when they can't dodge anything.