Ambrosia Garden Archive
    • Weapon spin numbers in mission computer


      Every time I try to make a new weapon sprite in Nova, I can't get the weapon to show up. I tried making spins 260 or whatever and writing graphic 660 and also spin numbers 60,3060,1060...etc. What numbers should I use?

      Oh, and while i'm at it, How does ammunition work? I can't get any outfits to supply me with ammo.

      This post has been edited by fitoprince : 12 November 2006 - 04:44 AM

    • Weapons and outfits. Basically, spďns intended for weapons should have ID 3000+.

      This post has been edited by Zacha Pedro : 12 November 2006 - 11:14 AM

    • @zacha-pedro, on Nov 12 2006, 05:14 PM, said in Weapon spin numbers in mission computer:

      Weapons and outfits.

      Woo! Thanks! :laugh: