Even at start, with positive legal record
I'm having an other weird problem... My second government's (ID=129, if there's anything hard-coded for it) warships are always shown as hostile, though they don't ever seem to attack the player - they generally jump out as fast as they can, even if he is in a shuttle. This is even at the start of the game, when the player has a positive legal record with them (citizen, and the planets/systems are friendly and will let him land).
I checked everything I could think off - the gov is not xenophobic, the player has no positive record with any enemy government, he has no outfit/ship with any scanning bits set and anyway the gov has no illegal bits set either, the military düde has nothing weird going on (IA is set to interceptor)... it's getting annoying. Could it be anything hard-coded since IIRC gov 129 has always been the "main ennemie" in the EV serie?