Really folks, you're all jumping the Gun, here...
How we get between planets and systems will determine the dynamics of interstellar warfare:
When your FTL is restricted by inconviniences that restrict it to specific points, like wormholes or the even more ubiquitous "jump points", these locations become easily isolated choke-points, favoring a defense, unless one can find a new "warp point" that lets you bypass those defenses. Therefore, interstellar war favors the defensive, and warfare is limited to rare but massive assaults, and lots of scouting for warp points.
When your FTL is less restricted say, only limited by gravity wells (Eg. the Honorverse), warfare tends to favor the offensive, space is large, and attack can come from any direction. In this paradigm, the attack ALWAYS has the advantage, becaue he can concetrate forces on the objective, while the defender, uncertain of what to defend, must split his forces. Warfare tends to be free ranging, as both sides try to take the offensive.
When FTL is made extremely unrestricted, such as in Star Wars, or Alan Dean Foster's "The Damned" series, and Jumps acan be made almost to, or even into planetary atmosphere, Warfare becomes a series of "planetary seiges" with teh areas immediately around impotant locations being the sole focus of warfare.
When you have no FTL, or must still use Relatavistic travel even with FTL, like in Ender's Game or The Forever War warfare becomes extrmely disjuctend, with the possibility of "lost fleets" still fighting thousands of years after the war has "ended". Furthermore, offensive warfare becomes extremely difficult, as ajny attack fleet will be using outdated equipment by the time it reaches it's objective.
So untill we have a paradigm, it's really hard to say what were going to be shooting with.
A point though, I'd have say that Space Fighters are terribly unrealistic. Methinks fighters are cool to look at, but the only reason we even have the idea of spacefighters is because we culturally still haven't gotten over Star Wars.
Especially note the bolded in the following excerpt.
Quote
SPACE FIGHTERS. Small, fast, highly maneuverable COMBAT SPACECRAFT. They have very limited range (never FTL), and no crew habitability to speak of; they can only operate for at most a few hours at a time. The crew is limited to one person, or occasionally two. At least among EARTH HUMANS and ALIENS with FOREHEAD RIDGES, these are usually males in their early twenties, known for their swagger, coolness, and fast moves on any attractive female of an INTERBREEDABLE species.
Because of their short range, Space Fighters usually must be carried into action by TRANSPORTER ships, though in some cases they will be carried piggyback on other, larger Combat Spacecraft. Their tactical value is unclear, since the are really just small spacecraft themselves. Since they don't operate in an essentially different medium, the way aircraft operate in a different medium from surface ships, there is no fundamental reason why they should be all that much faster. In naval terms they are more analogous to motor gunboats than to airplanes.
Mostly Space Fighters fight each other, which is logical enough in itself but doesn't explain why they are used in the first place. Only two other missions can be identified for them:
-
To destroy gargantuan BATTLE STATIONS, which are vulnerable only to attack by Space Fighters.
-
To give prominent roles to young males in their early twenties, so they can display their swagger, coolness, and fast moves on any attractive female of an Interbreedable species.
http://ourworld.compuserve.com/homepages/l...aceguideS-Z.htm
And i must say, not everyone here seems to get physics...
Coolest Spaz, on Sep 16 2005, 03:15 AM, said:
Rail guns.... I dont think they will be using those you forget that a railgun the size of the ones we have here on the our current Battleships would literally roll the heavy ship. Unless they had thrusters or sumthing to that extent to counter the roll but I still think it will be to strong and probably tear the ship in half if they decide to use counter thrusters. They will more than likely use recoiless cannons. Hense "Lasers". Though you do not really need to consentrate the beam, yet you can "charge it" so to speak to create a high heated pulse of energy. Thus creating a very highly damage able projectile.
~Sp@Z
View Post
Railguns have recoil but lasers dont? What universe do you live in?
put a laser projector in microgravity, and fire it, and it will accelerate so long as it is firing.
On a lighter note:
UE_Research & Development, on Sep 17 2005, 07:53 AM, said:
Operationally, saying 'we'll adapt atmospheric fighters to space combat' is as ridiculous as saying 'we'll adapt nuclear submarines into long-range strategic bombers by giving them jet engines'.
View Post
Heh. In The Course Of Empire converted Submarines get used as Spaceships.