@wonderboy, on Jun 27 2006, 04:26 PM, said in I'm Working on a new side string:
As always, I am full of questions. For weapon graphics, does the game detect the edge of the image or does it go by the center of it?
Collision goes by edge-of-weapon-mask hitting edge-of-ship/planet-mask, except that in all versions of Nova so far, there's a bug in the rlë collision code that prevents weapons from hitting properly in some circumstances (like trying to hit an Auroran Carrier when it's turned side-on to you). ProxRadii go from the center of the sprite.
@wonderboy, on Jun 27 2006, 04:26 PM, said in I'm Working on a new side string:
Also, is it possible for a weapon to draw from 2 ammo sources?
Nope. Not if you want the weapon to stop firing when it runs out of either.
(useless information)(Actually, it might be theoretically possible to do two or more types of weapon ammo. You just need to put together several of the trickier engine hacks to remove one of Ammo B whenever Ammo A goes down, and disable Weapon A if Ammo B reaches 0. In flight. Long-reload weapons only need apply, and it would likely wreak merry hell with your calendar.)(/useless information)
Edwards