Ambrosia Garden Archive
    • Saving?????


      I have just started playing PoG, and when I try to save a game, it brings up a screen asking me where to save it etc etc. And I push save etc. But it dosen't actually save a file! This means that when I die, I cannot load a file! I really dont want to have to start over every time I die....... Can ayone help??????

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      -Ookpik,

    • Ok, to help you, we need to know what sort of system you're running(ie OSX, Windows, OS9...?). I've heard of problems saving under OSX, and the solution that I've heard for that is to create a text file with the extension .pog and the name that you'll want to save the game with. As far as I know, that works, but I've never tried it myself. Hope that helps.

      MickyBIs

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    • Congratulations, you have spent hours wasting time because of the glorious OS X saving bug. The solution, as MickyBls has already explained, is to create a text file with the name that you want to save the game as. Then rename it with a .pog extension. It should say something like, "This file has a .txt extension. Changing it may cause it to open in another application." Click the "Use .pog" button. Then place the file in your PoG folder. Open up a new game and save it with the same name as the file you previously saved. It will ask if you would like to replace it. Say yes. You now have a PoG file to save onto. If you need more, just duplicate the original.

      EDIT: grammar

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      CI-I@()s
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      (This message has been edited by CI-Ia0s (edited 01-25-2003).)

    • I too am new to POG and am operating on OSX Jaguar. I tried following the advice given and it still doesn't seem to save. When I save the game, do I enter my character name and then .txt as the game saved? Then you take that file and change it to a .pog extension? When I save it to my desktop or anywhere else as a .txt file, it isn't there. What am I doing wrong? I appreciate any input you have, and am slightly embarrased I am not understanding the directions. Thanks! 🙂

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      "Success is not acheived through another's eyes...but in one's own heart" JTH

      (This message has been edited by Ranger14 (edited 01-26-2003).)

    • What you have to do is create the file "MySaveGameFileNameOrWhateverIWantToCallIt.pog" in another application. This bug prevents PoG from creating new save files, but once a save file (or a file that PoG thinks is a save file) exists, it has no problem writing to it.

      C|-|a0s' instructions are a good way to create such a file using TextEdit.

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    • Ahhh, so what I do is save a TextEdit File as .pog, put it on, let's say my desktop and when I save my actual game file, it will allow me to replace the textfile as the actual gamefile and I am good to go from there. Correct? Thanks! Little slow today, I guess. 😛

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      "Success is not acheived through another's eyes...but in one's own heart" JTH

    • Exactly. 🆒 Enjoy the game!

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    • Works like a charm now! Thank you kindly! 🙂

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      "Success is not acheived through another's eyes...but in one's own heart" JTH

    • I myself solved this problem by running PoG in Classic. The only problem is I have to wait for it to boot.

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    • Quote

      Originally posted by Frodo:
      I myself solved this problem by running PoG in Classic. The only problem is I have to wait for it to boot.

      Can't you run classic applications in X by opening up the applications info box and checking the box labelled "Run in Classic mode?"

      I don't have X so I do not know if this is the case, but I've heard about people doing something like this for other games. This saves you from having to reboot all the time.

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    • He is reffering to the boot time for the Classic Environment for X. It is basically "Virtual Classic", so it needs to boot up just like normal OS 9 does.

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    • Quote

      Originally posted by CI-Ia0s:
      He is reffering to the boot time for the Classic Environment for X. It is basically "Virtual Classic", so it needs to boot up just like normal OS 9 does.

      Yes, I know you can boot to classic or X mode.

      However, I've heard that while in X mode you can specify for an application to run in classic mode which prevents the need to reboot your desktop into classic mode.

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    • Quote

      Originally posted by Stark Bledfast:
      **Yes, I know you can boot to classic or X mode.

      However, I've heard that while in X mode you can specify for an application to run in classic mode which prevents the need to reboot your desktop into classic mode.

      **

      Yes, but if the Classic Environment "emulator" isn't currently running (within OS X), you'll have to wait for it to start up (within OS X) before you can use apps that run in classic mode (within OS X). 😛

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    • Quote

      Originally posted by Glenn:
      Yes, but if the Classic Environment "emulator" isn't currently running (within OS X), you'll have to wait for it to start up (within OS X) before you can use apps that run in classic mode (within OS X).

      Ahh, alrighty.

      Thanks for the explanation. As I said I've never used X. I just had heard that you could do this instead of rebooting your machine into classic mode.

      Huh. Learned something new today. Day isn't a complete waste now. 🙂

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    • Wow! I use OSX, and that worked excellently for me! I was having the same problem, but now, hey, rock on.

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    • I tried this. I duplicated and renamed one of the .txt files in the PoG folder to Big Yellow Monkey game.pog, and then in PoG I saved a game with the same name. I then walked about a screens distance, and pressed load. The renamed text file was still there. It wasn't replaced. I am on a beige G3 with a Sonnet G4/500, Radeon 7000 32MB, 384 MB RAM, OS X 10.2.4, 100 GB second HD (4GB original as well).
      Any help is appreciated.

      -Biggie!

    • Quote

      Originally posted by Big Yellow Monkey:
      I tried this. I duplicated and renamed one of the .txt files in the PoG folder to Big Yellow Monkey game.pog, and then in PoG I saved a game with the same name. I then walked about a screens distance, and pressed load. The renamed text file was still there.

      As a random guess: when you saved the game in PoG, did it give you a standard OS X "A file with this name exists. Overwrite it?" type dialog? If it did, things should be working just fine (assuming you told it Yes when it asked 🙂 ); if it didn't, you're not in fact using the correct file name for the save file.

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      Oderint dum metuant?

    • I told it to replace the file, and it made it seem like it did. But it didn't actually.

      -Biggie!

    • Quote

      Originally posted by Big Yellow Monkey:
      I told it to replace the file, and it made it seem like it did. But it didn't actually.

      What happened when you attempted to load the file? What was the error message?

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    • Ah, I didn't know this. Mr. Dunham just posted this on the Help is on the Way board, in relation to your problem:

      Quote

      Originally posted by David Dunham:
      Hello-
      There you go - Mr. Bledfast has it summed up. The only catch is you have to open the saved game file can't be opened with the Load option. You have to either double click the Saved game file, or drag and drop it onto the application.

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