Dr. Trowel, on Sep 28 2005, 02:39 PM, said:
I thought no govt plundered in EVO -- pirates and such just blasted your ship, rather than stealing credits. Do I remember incorrectly?
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The three renegade govts along with Hinwar, Azdgari, and Igadzra are all set to plunder. In EV/O, since the player can't be disabled he also can't be boarded. Otherwise, the plunder behaviour is the same as in Nova - they will plunder trader AIs only. For this reason I doubt you will ever see the Hinwar, Azdgari or Igadzra plundering other ships so it would come as a surprise to find them plundering yourself. I'm wondering, should I remove the flag for these govts and just leave it on the renegades?
Dr. Trowel, on Sep 28 2005, 02:39 PM, said:
Any chance of re-implementing the bounty hunter?
Hey -- thanks!
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Hm, I hadn't thought about that. I'll have a look at it. Is there a plug for the port which already does that?
Qaanol, on Sep 28 2005, 03:50 PM, said:
No Nova port can ever capture the shield recharge behaviour that made Override Azdaras so vicious when you put Dospect on them.
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Heh, true and in fact the armour regen rates are all set to 0.
Okay, here's the list:
Game speed now accurately reflects EVO running at 50%. EVO was designed for older machines which couldn't run it as fast so while doubling speeds will accurately reflect it at 100%, this really is too fast.
Fixed fuel consumption, turn rate, smoke set, and guidance flags of various weapons.
Fixed lengths of beams (they were a tad too short).
Fixed all jamming for weapons, jammers and govts.
Fixed strength of Tractor Beam which was so weak it was hardly noticeable.
Fixed tech level of special items so that they won't disappear.
Fixed some govts which were supposed to plunder enemies but didn't.
Fixed a govt and some missions which were missing scan bits.
Fixed mission comp govts so you're properly rewarded for missions.
Fixed some mission bit strings which tested or set bits 1000 higher than they should.
Fixed some missions which were supposed to grant outfits but didn't or instead cleaned your legal record with some random govt.
Fixed shield recharge of Freighter which was 10 times too high.
Fixed strengths of Fighters and some Aradas which were a 5th of what they were supposed to be.
Fixed hire availability of military ships which aren't supposed to be able to be hired.
Fixed ally and enemy of govt "Escort Zidagar (vs. Azdgari)".
Fixed button labels (missing "Jettison Cargo").
Fixed booms - removed sound from FAE Small and added booms for "Ship Breaks Up" and "Ship Explodes".
Fixed explode types of ships.
Fixed explosion sprites so they play in the correct order.
Replaced the Nova interference patterns with EVO's ones.
Added Transition sound for new pilots.
EV/O shield generators are impossible to emulate accurately in the Nova engine but the ones in the port are way too powerful. I've cut them to one tenth and they're still very good.
Fixed fuel bar location.
Fixed grid colour and button font.
Added shipyard/comm pics for Zachit ships and Igadzra Arada which were previously missing them.
Added Warp Up.x2 sound for jumping in x2 mode.
Modified main menu - no longer has Port Authority logo and box for pilot info has a bottom to it.