I just tested the Fxxx issue I encountered awhile back. (some of you may remember me harping about this)
I'm sorry to say that this is still broken in Mac 1.0.9 as well.
Will this ever be fixed?
Should I post this in the 1.0.9 bugs thread? Is that still relavant?
As I recall, this affected at least one default scenario mission from EVO. Not sure if it affects any from ENV, but it seems likely.
I really wish this would get fixed as it will open up many possibilites for special effects via abortable missions.
Here's the thread in case you missed it the first time around.