Anyway, back to the forklifts...
The ideas is that forklifts are actual ships rather than weapons, and they go around system to system, doing whatever forklifts do. I plan to have variants of forklifts, so people don't get bored out of their skulls. The first set of variants are the "goring" kind, from yellow to red, from Manta size to Valkyrie size. They all would have invisible beams in their prongs that are set to negative impact, so that if you are swarmed by a bunch of little ones, they will stick to you like burrs(if you're heavier than they are, anyway). The big ones would just have you gored on a prong(if you're little). And if you have the proper(also relatively heavy and expensive) equipment, you can have a limited amount of forklifts(Edit: the little kind). This brings me to my first important question:
Can you have separate outfits for bays(like, say, you have one outfit to just catch forklifts(and sell them), and one required for you to actually launch them)?
Is this too big?
Anyway, there's another post coming up (hopefully soon).
Edit2: Incidentally, what is Qaanol's form?
This post has been edited by ScratSkinner : 08 December 2005 - 04:52 PM