I can add them but...
So I've been flying a pilot around for the past week or so, wanting to keep him as a "template" per se, and not start any major storylines.
Shoulda known, but duh, ferrying a wild geese fellow to his home planet started me down the wild geese string. Ooops.
Didn't realize it til too late. Now looking at the walkthrough I realize I'm locked out of getting into other strings - I wanted to duplicate a copy of a clean pilot file and then use this template to repeat all the strings. Looks like I can't do that at this point.
So how do I go about UNsetting these bits? I was reading some old topic about this and someone said to add 1000 to the value of the original mission bit.
b511 b515 became b1511 b1515
When I opened the pilot file, however, I found not only b511 and b515 but ALSO b1511 and b1515. So no luck there.
I realize I could manipulate an outfit to automatically start my pilot down any mission string I want, but I was hoping for a more natural experience, a blank slate.