Ambrosia Garden Archive
    • Mission Bit Questions


      Mainly about Cunjo Hunt

      So, after getting the Cunjo Hunt mission, I accidentally jettisoned the people. Now, when I went to Evula's walkthrough, it said that on abort (I'm assuming jettisoning them = abort) "b7786 !b8338" would happen. If i'm right, I think this means that it puts in bit 7786 and removes bit 8338. To get the mission, I need "!(b7786 | (b423 | b424)) & !(b8338 | b8339)" Now, does this mean that I need to not have bit 7786 to start over? So I can't get it again after aborting, unless I edit the pilot to not have bit 7786 (Or make a mission that cancels it out)? And if so, anyone wanna explain how to do this real quick, I haven;t used resedit in oh-so long.

      Thanks in advance.

      -Psycho

    • This looks like a Developer's Corner question, so I'll move it over there... 🙂

    • Oh yeah, I'd forgotten there was a Developer's forum. Thanks!

    • Quote

      To get the mission, I need "!(b7786 | (b423 | b424)) & !(b8338 | b8339)" Now, does this mean that I need to not have bit 7786 to start over?

      Yep, that's what it means. To do this in Resedit, open the Misn resource and create a new mission (I'm assuming that you don't nedd step by step instructions here). Name the mission anything you want. In the "On Accept" field, put !7786. Make the mission auto-aborting, and give it an availablity of 100%. At least that's how I do it.

      When you get into the game (with the plug-in loaded, of course), the mission should appear in the Mission Board. The bit will be cleared when you accept the mission, and the mission will abort as soon as you take off. Problem solved.

    • Flyboy, on Oct 30 2005, 07:19 AM, said:

      Name the mission anything you want. In the "On Accept" field, put !7786.View Post

      No, it must be '! b 7786'.

    • Thanks guys, it's all fixed now.

      b7781
      b7783
      b7785
      b8340
      b8888
      b8889

      Skips right over b7786! Here I come Cunjos!

      -Psycho

    • Frequency 245, on Oct 29 2005, 11:29 PM, said:

      No, it must be '! b 7786'.
      View Post

      My bad. Thanks Freq.

    • I know this is a little late, but I'd like to note that jettisoning makes the mission fail, not abort. However, chances are OnFail an OnAbort in this case are the same.

      ...or not. Unsetting b7786 was probably unnecessary.

      I would also like to note that the walkthroughs were made by Slagblah, not EVula.

      This post has been edited by orcaloverbri9 : 04 November 2005 - 02:23 PM