Woe is me...
I'm working on my loading screen and opeing screens and the colr resource is giving me headaches! Here is the end of my debuglog...
beginning version check
setting up main screen graphics
doing main screen
warning: button slide animation image has wrong dimensions
I am getting to the opening screen (new pilot, etc) and the game is freezing there, forcequit being my only option. All of my spin resources for them are correctly filled out and are working in ResEdit. Is this another instance of our etuff being limited by the way that the ATMOS game was done? I was using my button slide animations for something else so they are not the ATMOS size, as it indicates in the debuglog.
Has anyone else gotten to this point in thier TCs? Any experience? This colr resource seems about assinine!