Ambrosia Garden Archive
    • spins vs shans


      I'm just wondering if there is any functional difference between spins and shans, besides how many fields they contain.

      Can I use a spin or shan equally for any graphic? Can I use a shan for a space station with weapons rather than a spin?

    • Shän and shďp resources are inextricably linked. Spďns are specifically for "everything except ships."

      You may use (and reference) the same RLE resources for each -- I have a situation in SFA where a përs eventually becomes a spöb, for instance -- but spöbs always refer to spďns and shďps always refer to shäns.

    • That's unfortunate. No weapon positioning for space stations, then.

    • You can create what I refer to as sub-spöbs, which use graphics that are smaller than the primary spöb. You then give the sub-spöbs X and Y coordinates on top of the primary spöb with weapons of your choosing. Thus you can achieve spöb weapons placement to suit your intentions.

    • I'll keep that in mind, but I'd rather not get that complicated just now.