Edwards, on Jul 30 2005, 10:02 PM, said:
- What can't you find?
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The answer for this question:...
Frequency 245, on Jul 30 2005, 12:14 PM, said:
What must I do that the my new ships don't ignore that I kill one of them, I mean that they all attack me if I attack one of them?
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Edwards, on Jul 30 2005, 10:02 PM, said:
2)...(EDIT)Also, if you see an underlined piece of text, it is probably a link.
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??? Really? Veeeeery interesting. I'm not completly stupid, Edwards.
Edwards, on Jul 30 2005, 10:02 PM, said:
...Guy's post also linked to the guide I gave you.
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...after I used this link:
Guy, on Jul 30 2005, 12:49 PM, said:
Well I'm not too hot with govts but you could try reading thehelp topics!!!
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Edwards, on Jul 30 2005, 10:02 PM, said:
-
That is what negative fuel scoops do- remove fuel all the time. To make a weapon use fuel only when you fire it, use the following instructions from the Nova Bible for the wëap resource's AmmoType field:
-1000 & below Weapon uses abs(AmmoType+1000)/10 units of
fuel per shot.
(example: -1005 = 0.5 units per shot) -
A spöb added by a plug after a pilot is created will start with its defense fleet set to 0 ships. To reset it, capture it and release it (assuming you defined a defense fleet in the spöb resource). It will work fine if you start a new pilot.
Edwards
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Yeaah! Thanks, the two things work now.