Ambrosia Garden Archive
    • Shields


      Also blathering about editors.

      Basically, I'm making a cheating plug, because I can't beat the Polarians...

      Anyway, I figured to make a ship invincible, you just set the Shields to -1... However, that isn't workinng. Neither is just jacking up the shields a whole bunch.

      So, I believe the problem is in my plug in editor. I'm using EVONE, which I just downloaded and haven't registered. It seems okay, but then, this is the only thing I've made with it and it doesn't work.

      Also, Classic doesn't work on my computer. So do I even have any other options for editors?

    • Page 5, on Aug 11 2005, 07:33 PM, said:

      Anyway, I figured to make a ship invincible, you just set the Shields to -1... However, that isn't workinng. Neither is just jacking up the shields a whole bunch.

      So, I believe the problem is in my plug in editor. I'm using EVONE, which I just downloaded and haven't registered. It seems okay, but then, this is the only thing I've made with it and it doesn't work.

      Also, Classic doesn't work on my computer. So do I even have any other options for editors?View Post

      Yes, there is another editor: MissionComputer. Free, good support, and (IMHO) better editors (it has some real graphical editors). I personally prefer ResEdit with NovaTools, but as that won't work for you, go with MissionComputer.

      Now, about making an invincible ship, it is not possible to make a ship truely invincible. However, you can come very close by giving it 32767 shields, and a shield recharge rate of 32767 (32767 is the highest number you can enter in most resource fields).

      Basically, you will want to modify a copy of a ship, preferably the one you are flying. You can find out exactly which resource your ship uses by making a pilotlog, and looking at the "Ship Type" line- the resource ID is the number in parentheses.
      Now, copy that shďp resource from Nova Data 1 (which contains all the ship resources) into your new plug. Open it, and modify the shields and shield recharge rate to 32767, save, and put the plug in the plug-ins folder. When you run the game, you should be flying a ship that can't be destroyed by much short of a battle with all of ATMOS. Use it to practice your flying skills.

      And welcome to the world of plug-in design!
      You might want to read Zacha Pedro's MissionComputer Tutorial to get a feel for the editor. Also, there are some good guides in Bomb's Plug-in Guide, as well as in the "All the Useful Links You'll Ever Need" thread up at the top of the list of threads.

      Edwards

    • Quote

      ...and haven't registered

      you can only use plug-ins in EVN if you are registered

    • He has EVONE nor registered, look here:

      Page 5, on Aug 12 2005, 03:33 AM, said:

      I'm using EVONE, which I just downloaded and haven't registered.
      View Post

    • Hmm... Sorry to necro this thread, but whenever I open Mission Computer, it opens in Microsoft Excel. Which came with that 30-day test drive (long since over) but I don't actually have on my computer.

      And yes, I have registered Nova but not EVONE. EVONE doesn't really seem worth it, as I've messed around with it a bit and found it... lacking.

    • Page 5, on Aug 15 2005, 10:22 PM, said:

      Hmm... Sorry to necro this thread, but whenever I open Mission Computer, it opens in Microsoft Excel. Which came with that 30-day test drive (long since over) but I don't actually have on my computer.View Post

      That sounds... weird. What exactly do you mean by "it opens in Microsoft Excel"?

      And that's about my opinion of EVONE as well. It has a great system editor, but everything else falls far short of being a good editor. Especially if you're trying to define a color.

      Edwards

    • When I double click on Mission Computer (the stuffed version) the computer opens Microsoft Excel as though I had opened an Excel Document.

      Argh. Damn you Microsoft. I got this blasted computer to get away from all that.

      EDIT: And when I try 'Open With' --> 'StuffIt Expander' it just says "StuffIt expander cannot unstuff this file. Perhaps Microsoft Excel can. Would you like to try opening Microsoft Excel?" Then it prompts 'Try' or 'Don't Try', and I choose 'Don't Try' because I don't actually have Excel on my computer.

      This post has been edited by Page 5 : 16 August 2005 - 01:07 PM

    • Page 5, on Aug 16 2005, 12:04 PM, said:

      When I double click on Mission Computer (the stuffed version) the computer opens Microsoft Excel as though I had opened an Excel Document.

      Argh. Damn you Microsoft. I got this blasted computer to get away from all that.

      EDIT: And when I try 'Open With' --> 'StuffIt Expander' it just says "StuffIt expander cannot unstuff this file. Perhaps Microsoft Excel can. Would you like to try opening Microsoft Excel?" Then it prompts 'Try' or 'Don't Try', and I choose 'Don't Try' because I don't actually have Excel on my computer.View Post

      Are you positive you've downloaded the correct version for your OS? The MacOS 9 version is a Stuffit file, but the MacOS X version is a disk image (extension .dmg) and should be opened using DiskImageMounter (part of the operating system in 10.3, and probably other versions of OSX).
      If you're using OS9 and are having trouble with the .sit version, try getting a newer version of Stuffit Expander (if possible).

      Edwards

    • Heh, I had great frustration trying to get SpacePort 1.1.1 to open. It would always try to open it with Stuffit Expander. I expect you've got the same problem - it's caused by the .1 extension on the end of the file name. Delete the version and it should work.

    • Yeah, that's happened to me. It things it's a segment. As for the Excel thing, you could try deleting it for good.

    • I know I have the OSX version, the filename is MissionComputerX-310.dmg.part. And it doesn't automatically open in StuffIt, it automatically opens in Excel.

      By the way, I have 10.4 (haven't gotten around to 10.4.1 yet) so that may be part of the problem. But I really don't know.

    • Page 5, on Aug 18 2005, 12:04 PM, said:

      I know I have the OSX version, the filename is MissionComputerX-310.dmg.part.View Post

      It looks like the file may not have finished downloading- Firefox at least adds a ".part" to the end of it's downloads-in-progress. If the file isn't 2.8MB, redownload it, making sure not to go offline or quit your browser before it's finished.
      If the file is 2.8MB, delete the .part, try to open it, and expect it to fail. Then re-download it.

      Edwards

    • ...Crap. Bonks head on keyboard.

      Thanks for the help, though.