Ambrosia Garden Archive
    • Increase Maximum


      Bug?

      I've been working on a patch for rEV but have just run into a problem. It seems the Increase Maximum mod type doesn't work for carried fighters. If I change the weapon type to anything else then it works. Can anyone confirm this behaviour?

      (EDIT): Ah, found a fix. Set the max ammo to a large number and then it works. Still odd that it only happens for carried fighters though.

      This post has been edited by Guy : 31 May 2005 - 04:54 AM

    • Okay how about this one: Exit points don't work for carried fighters. No matter what I do they always come out of the center. Help anyone?

    • In my experience, carried figters seem to spring out of somewhere near the ship...? Not from it at all...

    • Hm never seen that happen. Always from the center. The bays in specific locations on the ship so it would really be good if I could have the ships coming out of them.