I could only find one screen shot.
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You could add fish Via asteroids- change the graphic, and thus you have fisherman "mining" fish, and thus adding a new layer of depth to said project.
Just an Idea. Keep up the good work!
-H^3
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Holy Hand Grenade, on Apr 22 2005, 11:30 AM, said:
You could add fish Via asteroids- change the graphic, and thus you have fisherman "mining" fish, and thus adding a new layer of depth to said project.
Just an Idea. Keep up the good work!-H^3
View PostThere's a school of fish! Manthe deck guns! Boom Boom kaBOOM!
-dead fishies float to the surface-
Now that's the way to go fishing...
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More like have a weapon that shoots fishing nets...
Would submunitions with a subtheta of 180 mean the weapon would shoot back to the ship? Because if the asteroids (aka fish) don't have any explosion effect, you could have two sprites - fishing net (empty) and fishing net (full) - equip the fishing boats with a weapon that shoots at short range a fishing net (empty) and that makes the asteroids-come-fish disappear and submunition a fishing net (full) back to the ship which disappears.
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This is looking nice. And now Mantaray's got some competition that seems to know what it's doing.
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Keldor Sarn, on Apr 22 2005, 03:10 PM, said:
There's a school of fish! Manthe deck guns! Boom Boom kaBOOM!
-dead fishies float to the surface-
Now that's the way to go fishing...
View PostHaha
What about an outift that animates a net being thrown and pulled back in? It would fire at a 90 degree angle to the ship and destroy the group of fish in one hit... course it would have to not be destroyed on impact...
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Steelix, on Apr 28 2005, 09:43 AM, said:
You should implement planes, and surface to air missiles that can only hit the planes, if that's possible.
View PostTotally possible..
Ships have 0 shields and a normal amount of armor.
Aircraft have a normal amount of shields and 1 unit of armor.
Ship-to-air/air-to-air weapons cause a normal amount of damage to shields and at least one armor damage (not enough to be very effective against ships in most cases).
All other weapons do 0 shield damage and a normal amount of armor damage.Or, you could make aircraft untargetable, and make all anti-air weaponry point defense.