Satori, on Apr 18 2005, 04:13 AM, said:
It can be donw with outfits... but only for your ship...
If i have, say a Fed Carrier in my fleet bot i want a 1-day jump, is there anyway to do that with outfits (Instead of editing mass values)?
If i made fed carriers all start with an outfit that reduces hjump time, would that let me jump my fleet in 1 day?
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What I would suggest is more time consuming, but you'll get a better result:
Change the specs of the ships to one day jumps, then give them all, depending on their size, 0, 1 or 2 invisible outfits (i.e. that will not appear in the "extras" pilot dialog) of jump time modifiers. This way, the AI will always jump in one day, and the player will take x days.