I did what you said, but the game crashed at launch and the debuglog is still empty.
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It looks like you kind of butchered the rleD RID's. The shan is pointing to rleD 2036 as a base image (2037 as the mask), but your base image is RID 128. These numbers need to match.
Also, I need to ask what scenario you are adding this ship to? Custom? Nova? Other? I ask this because the RID's you used in the shan for base, engine, and light images are all used by the default Nova scenario for spob graphics. This will be a problem if you're adding this ship to Nova.
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There really isn't a right value, any unused rleD/8 RID will do. Take a look through all of the Nova graphics and ship files to find ones that are not used. Make sure that the images pointed to in the shan match the RID's of your rled/8's.
Also, what were those spins for? Ship graphics do not require a spin, shans are used instead.