Opinions wanted
Poll: In the shipyard, how should multiple variants which share one name be handled? (14 member(s) have cast votes)
In the shipyard, how should multiple variants which share one name be handled?
Add variants without changing variant names
(3 votes [21.43%])
Percentage of vote: 21.43%
Add variants and make each variant have a different name
(3 votes [21.43%])
Percentage of vote: 21.43%
Add new outfits instead of ships to let the player buy the variants
(6 votes [42.86%])
Percentage of vote: 42.86%
Do not add any more variants which share a name with another variant
(2 votes [14.29%])
Percentage of vote: 14.29%
Well, progress is being made with the 1.0.8 Ship Variants update, but I have a problem which is tricky enough that I want a few opinions on how to deal with it. So far, Ship Variants adds almost all the current variants in the game. But, many are left out, the majority of which have the same variant name as a variant already offered in the shipyard. For example, there are 3 Starbridge Class C variants, and 4 Pirate Starbridge Class C variants. These are completely different ships, and I would love to add them, but their names pose a problem. The plugin keeps the shipyard quite tidy, but adding these ships will probably change that. (Imagine going into the shipyard and finding 16 different Abominations for sale, and half of them have the same name. Eeek.) In addition, adding these ships means either adding them in the bar as escorts for hire, or else letting escorts be capable of being upgraded into them. So, what do all of you think is the best way to add these other variants for purchase and for hire so that they don't make players confused, and so whatever the result is, it looks good and not out of place? And if you think more variants won't work and you don't care about not being able to buy them, then vote for that option.