I'm back for a little update... My website is still unfinished due to a few small problems that need to be worked out, it should be ready by the end of the month (november 2004).
The weapon resources have been mostly plotted out on spreadsheet so far, once I'm done, I'll be actually putting them into the plug-in thus far. Outfits are next on the road-map.
I haven't received any offers to help so far, so it's still going slowly, I've spread the word a little bit, though not as much as I could have, that's next on my promotional campaign though. wcnews has already taken note of this TC, hopefully it will generate interest the Escape Velocity series among the wing commander community.
Anyone who can offer help at all, it would be very apreciated, credit will go where it is due.
As a small recap of what my TC will include as far as the timeline:
Wing Commander (+ Secret Missions 1 & 2)
Wing Commander 2: Vengeance of the Kilrathi (+ Secret Operations 1 & 2)
Wing Commander Academy (Game)
Wing Commander Privateer (+ Righteous Fire)
Wing Commander Armada
Wing Commander 3: Heart of the Tiger
Wing Commander 4: The Price of Freedom
Wing Commander Prophecy
Wing Commander Secret Ops
Privateer 2: The Darkening
The storylines that will be available to the player include but are not limited to:
Terran Confederation
Kilrathi Imperium
Union of Border Worlds
Firekan Planetary Alliance
Pirate
Retro (Anti-technology zealots)
Mandarine (Pro-Kilrathi humans)
Kilrathi Assembly of Clans (After the war)
Nephilim (Alien menace... hard to get into this line)
Ships, Weapons and Outfits will be upgraded often in the storyline... you might not miss flying the lowly Hornet light fighter armed with Laser cannons from Wing Commander 1 when you start meeting up with Vaktoth heavy fighters armed with Tachyon, Plasma and Ion cannons from Wing Commander 3! You might also apreciate the increase in range of the laser cannon when you move up to Wing Commander 2... those big guns that once killed you when you just got into range, might not be so tough to beat all of a sudden
Unlike Wing Commander, you won't be restricted to only Fighter-based combat... if you're good enough, you might even get to command a Mega Carrier by the time the Nephilim strike! who knows, maybe a whole escort of Mega Carriers! ... That is, if you think a mega carrier fleet will take down the battle-hardened organically-based Nephilim dreadnought, Tiamat!
Enough of a primer... Wing Commander is a huge universe, very well written, and with a strong base of players and I think it's about time we got what we wanted... so join up fast, Christopher Blair isn't the only human allowed to make history in the galactic history books!